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166
backend/frontend/node_modules/@mui/material/legacy/Skeleton/Skeleton.js
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166
backend/frontend/node_modules/@mui/material/legacy/Skeleton/Skeleton.js
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'use client';
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import _objectWithoutProperties from "@babel/runtime/helpers/esm/objectWithoutProperties";
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import _extends from "@babel/runtime/helpers/esm/extends";
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import _taggedTemplateLiteral from "@babel/runtime/helpers/esm/taggedTemplateLiteral";
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var _templateObject, _templateObject2, _templateObject3, _templateObject4;
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import * as React from 'react';
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import clsx from 'clsx';
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import PropTypes from 'prop-types';
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import { keyframes, css } from '@mui/system';
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import composeClasses from '@mui/utils/composeClasses';
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import { alpha, unstable_getUnit as getUnit, unstable_toUnitless as toUnitless } from '../styles';
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import styled from '../styles/styled';
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import { useDefaultProps } from '../DefaultPropsProvider';
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import { getSkeletonUtilityClass } from './skeletonClasses';
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import { jsx as _jsx } from "react/jsx-runtime";
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var useUtilityClasses = function useUtilityClasses(ownerState) {
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var classes = ownerState.classes,
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variant = ownerState.variant,
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animation = ownerState.animation,
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hasChildren = ownerState.hasChildren,
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width = ownerState.width,
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height = ownerState.height;
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var slots = {
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root: ['root', variant, animation, hasChildren && 'withChildren', hasChildren && !width && 'fitContent', hasChildren && !height && 'heightAuto']
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};
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return composeClasses(slots, getSkeletonUtilityClass, classes);
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};
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var pulseKeyframe = keyframes(_templateObject || (_templateObject = _taggedTemplateLiteral(["\n 0% {\n opacity: 1;\n }\n\n 50% {\n opacity: 0.4;\n }\n\n 100% {\n opacity: 1;\n }\n"])));
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var waveKeyframe = keyframes(_templateObject2 || (_templateObject2 = _taggedTemplateLiteral(["\n 0% {\n transform: translateX(-100%);\n }\n\n 50% {\n /* +0.5s of delay between each loop */\n transform: translateX(100%);\n }\n\n 100% {\n transform: translateX(100%);\n }\n"])));
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var SkeletonRoot = styled('span', {
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name: 'MuiSkeleton',
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slot: 'Root',
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overridesResolver: function overridesResolver(props, styles) {
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var ownerState = props.ownerState;
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return [styles.root, styles[ownerState.variant], ownerState.animation !== false && styles[ownerState.animation], ownerState.hasChildren && styles.withChildren, ownerState.hasChildren && !ownerState.width && styles.fitContent, ownerState.hasChildren && !ownerState.height && styles.heightAuto];
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}
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})(function (_ref) {
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var theme = _ref.theme,
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ownerState = _ref.ownerState;
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var radiusUnit = getUnit(theme.shape.borderRadius) || 'px';
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var radiusValue = toUnitless(theme.shape.borderRadius);
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return _extends({
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display: 'block',
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// Create a "on paper" color with sufficient contrast retaining the color
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backgroundColor: theme.vars ? theme.vars.palette.Skeleton.bg : alpha(theme.palette.text.primary, theme.palette.mode === 'light' ? 0.11 : 0.13),
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height: '1.2em'
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}, ownerState.variant === 'text' && {
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marginTop: 0,
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marginBottom: 0,
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height: 'auto',
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transformOrigin: '0 55%',
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transform: 'scale(1, 0.60)',
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borderRadius: "".concat(radiusValue).concat(radiusUnit, "/").concat(Math.round(radiusValue / 0.6 * 10) / 10).concat(radiusUnit),
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'&:empty:before': {
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content: '"\\00a0"'
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}
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}, ownerState.variant === 'circular' && {
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borderRadius: '50%'
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}, ownerState.variant === 'rounded' && {
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borderRadius: (theme.vars || theme).shape.borderRadius
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}, ownerState.hasChildren && {
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'& > *': {
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visibility: 'hidden'
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}
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}, ownerState.hasChildren && !ownerState.width && {
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maxWidth: 'fit-content'
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}, ownerState.hasChildren && !ownerState.height && {
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height: 'auto'
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});
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}, function (_ref2) {
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var ownerState = _ref2.ownerState;
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return ownerState.animation === 'pulse' && css(_templateObject3 || (_templateObject3 = _taggedTemplateLiteral(["\n animation: ", " 2s ease-in-out 0.5s infinite;\n "])), pulseKeyframe);
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}, function (_ref3) {
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var ownerState = _ref3.ownerState,
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theme = _ref3.theme;
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return ownerState.animation === 'wave' && css(_templateObject4 || (_templateObject4 = _taggedTemplateLiteral(["\n position: relative;\n overflow: hidden;\n\n /* Fix bug in Safari https://bugs.webkit.org/show_bug.cgi?id=68196 */\n -webkit-mask-image: -webkit-radial-gradient(white, black);\n\n &::after {\n animation: ", " 2s linear 0.5s infinite;\n background: linear-gradient(\n 90deg,\n transparent,\n ", ",\n transparent\n );\n content: '';\n position: absolute;\n transform: translateX(-100%); /* Avoid flash during server-side hydration */\n bottom: 0;\n left: 0;\n right: 0;\n top: 0;\n }\n "])), waveKeyframe, (theme.vars || theme).palette.action.hover);
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});
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var Skeleton = /*#__PURE__*/React.forwardRef(function Skeleton(inProps, ref) {
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var props = useDefaultProps({
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props: inProps,
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name: 'MuiSkeleton'
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});
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var _props$animation = props.animation,
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animation = _props$animation === void 0 ? 'pulse' : _props$animation,
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className = props.className,
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_props$component = props.component,
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component = _props$component === void 0 ? 'span' : _props$component,
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height = props.height,
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style = props.style,
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_props$variant = props.variant,
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variant = _props$variant === void 0 ? 'text' : _props$variant,
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width = props.width,
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other = _objectWithoutProperties(props, ["animation", "className", "component", "height", "style", "variant", "width"]);
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var ownerState = _extends({}, props, {
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animation: animation,
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component: component,
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variant: variant,
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hasChildren: Boolean(other.children)
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});
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var classes = useUtilityClasses(ownerState);
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return /*#__PURE__*/_jsx(SkeletonRoot, _extends({
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as: component,
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ref: ref,
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className: clsx(classes.root, className),
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ownerState: ownerState
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}, other, {
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style: _extends({
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width: width,
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height: height
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}, style)
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}));
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});
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process.env.NODE_ENV !== "production" ? Skeleton.propTypes /* remove-proptypes */ = {
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// ┌────────────────────────────── Warning ──────────────────────────────┐
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// │ These PropTypes are generated from the TypeScript type definitions. │
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// │ To update them, edit the d.ts file and run `pnpm proptypes`. │
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// └─────────────────────────────────────────────────────────────────────┘
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/**
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* The animation.
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* If `false` the animation effect is disabled.
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* @default 'pulse'
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*/
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animation: PropTypes.oneOf(['pulse', 'wave', false]),
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/**
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* Optional children to infer width and height from.
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*/
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children: PropTypes.node,
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/**
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* Override or extend the styles applied to the component.
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*/
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classes: PropTypes.object,
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/**
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* @ignore
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*/
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className: PropTypes.string,
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/**
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* The component used for the root node.
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* Either a string to use a HTML element or a component.
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*/
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component: PropTypes.elementType,
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/**
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* Height of the skeleton.
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* Useful when you don't want to adapt the skeleton to a text element but for instance a card.
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*/
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height: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),
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/**
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* @ignore
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*/
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style: PropTypes.object,
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/**
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* The system prop that allows defining system overrides as well as additional CSS styles.
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*/
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sx: PropTypes.oneOfType([PropTypes.arrayOf(PropTypes.oneOfType([PropTypes.func, PropTypes.object, PropTypes.bool])), PropTypes.func, PropTypes.object]),
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/**
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* The type of content that will be rendered.
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* @default 'text'
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*/
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variant: PropTypes /* @typescript-to-proptypes-ignore */.oneOfType([PropTypes.oneOf(['circular', 'rectangular', 'rounded', 'text']), PropTypes.string]),
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/**
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* Width of the skeleton.
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* Useful when the skeleton is inside an inline element with no width of its own.
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*/
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width: PropTypes.oneOfType([PropTypes.number, PropTypes.string])
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} : void 0;
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export default Skeleton;
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5
backend/frontend/node_modules/@mui/material/legacy/Skeleton/index.js
generated
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5
backend/frontend/node_modules/@mui/material/legacy/Skeleton/index.js
generated
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@@ -0,0 +1,5 @@
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'use client';
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export { default } from './Skeleton';
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export * from './skeletonClasses';
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export { default as skeletonClasses } from './skeletonClasses';
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7
backend/frontend/node_modules/@mui/material/legacy/Skeleton/skeletonClasses.js
generated
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7
backend/frontend/node_modules/@mui/material/legacy/Skeleton/skeletonClasses.js
generated
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@@ -0,0 +1,7 @@
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import generateUtilityClasses from '@mui/utils/generateUtilityClasses';
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import generateUtilityClass from '@mui/utils/generateUtilityClass';
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export function getSkeletonUtilityClass(slot) {
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return generateUtilityClass('MuiSkeleton', slot);
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}
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var skeletonClasses = generateUtilityClasses('MuiSkeleton', ['root', 'text', 'rectangular', 'rounded', 'circular', 'pulse', 'wave', 'withChildren', 'fitContent', 'heightAuto']);
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export default skeletonClasses;
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